College of Computing and Digital Media Dissertations

Date of Award

Spring 3-12-2025

Degree Type

Thesis

Degree Name

Master of Fine Arts (MFA)

School

School of Design

First Advisor

Michael DeAnda

Second Advisor

Allen Turner

Third Advisor

Jes Klass

Abstract

Floodfriend is a two-dimensional puzzle-platformer game with two main characters that are trying to navigate their way out of a cave system. The player controls both the human and the monster of the duo: the hiker responds to direct arrow key input, while the monster can only be persuaded by using the hiker’s flashlight to swim and climb to otherwise inaccessible areas. The game is equal parts a simulation and a toy, encouraging the player to try different methods of interaction to garner the results they want to see. From a design perspective, the game is centered on the push and pull of the hiker’s actions in their attempts to communicate despite the language (and species) barrier. It questions what, exactly, makes a monster monstrous?

Included in

Game Design Commons

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